Instant Contact
Spell Normal

Instant Contact

  • Archetype:
  • Contact

  • View:
  • 7267




Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions. While "Elemental HERO Neos" is neither on your field nor in your GY, the Summoned monster cannot attack, its effects are negated, also it returns to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
53± 6/ 100
Power Score
Intrinsic 50
Deck 55

Instant Contact — Power Evaluation

Final Score: 53 ± 6 · Confidence: Medium

  • Intrinsic: 50 · Deck: 55 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Extender

Why it scores here

Instant Contact is a staple-level Extra Deck enabler: for 1000 LP it Special Summons a Level 7 or lower Elemental HERO or Neo-Spacian from the Extra Deck, ignoring summoning conditions, which converts a single spell into a live board presence in the decks that run it. Its score is held down by the cost and the restrictions: the 1000 LP payment and the Neos-dependent clauses (no attack, negated effects, return to the Extra Deck in the End Phase) mean it does not generate card advantage or interaction, and the only combo evidence is a single board with a power index of 51. High deck inclusion confirms it is played, but that did not raise the score; the score rests on the text and the one combo sample.

Axis scores

Axis Score Evidence
Accessibility 68 Present in 400 of the sampled decks at 1.43 copies on average across 52 archetypes, but as a spell it needs a Level 7-or-lower HERO or Neo-Spacian in the Extra Deck to be useful (observed; the deck count reflects a staple role, not power).
Combo & Conversion 55 Converts one card into a Level 7-or-lower Extra Deck monster ignoring summoning conditions, which is a strong step, but the only recorded board is a single full-handloop line with no as_starter or as_payoff tags (inferred from text; observed sample of one board).
Resource Economy 35 Costs 1000 LP and returns no card advantage: netCardAdvantage is 0 on the sampled board and the card is a one-for-one spell that summons from the Extra Deck (verified from text; observed from combo board summary).
Effect & Interaction 20 The card has no opponent interaction of its own; its negation and no-attack clauses apply only to the summoned monster and only while Neos is absent (verified from text).
Material Utility 10 The card is a Spell with no body of its own, so its material value is only what it summons; this is assessed through the summoned HERO or Neo-Spacian, not the card itself (inferred from text).
Resilience & Flexibility 40 A spell can be shut down by standard spell negation, and its value depends on Extra Deck targets, but Ash Blossom and Called by the Grave partner data suggests it is commonly played alongside protection (observed from partners; inferred for resilience).
Deck-Building Efficiency 70 Single-copy, non-garnet staple with no lock on the deck; the only restriction is needing a compatible Extra Deck target, which the 52-archetype spread shows is not a heavy burden (observed from deck stats; inferred for restriction cost).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 50, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Reliable access to a Level 7-or-lower HERO or Neo-Spacian from the Extra Deck, ignoring summoning conditions
  • Appears in 400 sampled decks across 52 archetypes, with Heroic and P.U.N.K. as the main homes
  • Strong observed partners: Ash Blossom & Joyous Spring, Called by the Grave, and Infinite Impermanence

Weaknesses

  • 1000 LP cost with no card advantage
  • Summoned monster is restricted while Elemental HERO Neos is absent (no attack, effects negated, returns in End Phase)
  • Once per turn restriction
  • Combo evidence is one board, so conversion power is poorly sampled

Counters / choke points

  • Standard spell negation and hand traps that stop the activation before it resolves
  • Opponent removal or negation on the summoned Extra Deck monster while Neos is absent

Best use

Starter / Extra Deck enabler that summons a Level 7-or-lower HERO or Neo-Spacian. Decks: Heroic, P.U.N.K., Neo-Spacian, Elemental HERO. Suggested copies: 1.

Evidence & gaps

  • Verified: Pay 1000 LP; Special Summon a Level 7 or lower Elemental HERO or Neo-Spacian from the Extra Deck, ignoring its Summoning conditions; Neos-dependent clauses: no attack, effects negated, and return to the Extra Deck in the End Phase while Elemental HERO Neos is absent from the field and GY; Once per turn restriction
  • Observed: Appears in 400 of 400 sampled decks, 1.43 copies average, Heroic 32.5% and P.U.N.K. 22.8%; Top partners: Ash Blossom & Joyous Spring 71%, Called by the Grave 70.2%; Single combo board with power index 51 and netCardAdvantage 0
  • Inferred: Its role is an Extra Deck enabler, not a board breaker or interaction card; Its value depends on the Extra Deck target, so material utility is assessed through the summoned monster
  • Data gaps: no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only combos_evidence is a single board, so combo conversion rests on one sample no rulings available for the Neos-dependent clauses











https://metaduelist.com/
Top